3D Survival Horror Game | Fall 2017


View this game on its Itch.io page, accessible here.

Awakening was developed in 16 weeks by an 8-person team at the University of Central Florida. 

On this project, I worked as one of the team’s 3D modelers and was responsible for the human-made props that would be used to populate the landing zone of the game’s astronaut team on Mars. I would develop the models before handing them off to our texture artists who would produce their materials.

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Human Spaceship Model

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Scifi human space explorer props

Toward the end of the project I was tasked with developing marketing materials for the game:

Awakening_BannerMarketing Banner

Awakening_Disc            Awakening_Install 

Disk Art/Installation Icon

Awakening_BoxBox Art

Awakening_PosterMarketing Poster


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