3D Survival Horror Game | Fall 2017
View this game on its Itch.io page, accessible here.
Awakening was developed in 16 weeks by an 8-person team at the University of Central Florida.
On this project, I worked as one of the team’s 3D modelers and was responsible for the human-made props that would be used to populate the landing zone of the game’s astronaut team on Mars. I would develop the models before handing them off to our texture artists who would produce their materials.
Human Spaceship Model
Scifi human space explorer props
Toward the end of the project I was tasked with developing marketing materials for the game:
Marketing Banner
Disk Art/Installation Icon
Box Art
Marketing Poster
